Boke Kversop (Kver /sop/ [barrel; drum] [patriot]) is a subtropical Large City located in the Kririsi̊mù Region of the Tetburland.
The name Boke Kversop is derived from the Sylvin language, as Boke Kversop was founded by Vúó̄̄, who was culturaly Tauran.
Climate
Boke Kversop has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a pleasant 25°C (77°F). Boke Kversop receives an average of 266 cm/y (104 in/y) of precipitation, most of which comes in the form of rain during the summer. Boke Kversop covers an area of nearly 199 km2 (79 mi2), and an average elevation of 2400 m (7874 ft) above sea level.
Overview
Boke Kversop was founded durring the early 14th century in summer of the year 1314, by Vúó̄̄. The establishment of Boke Kversop was somewhat plagued by a lack of willing colonists, leading to Vúó̄̄ electing to pay people to resettle in Boke Kversop.
Boke Kversop was built using the conventions of Tauran durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Boke Kversop is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Boke Kversop is buildings are arranged arround a network of restrictive cobblestone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Boke Kversop's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. Boke Kversop's budget oriented has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
Looking around Boke Kversop you immediately realise that the locals are looking back at you. All of them. Everywhere you look somone is staring back at you analytically, looking over every inch of you, your gear, and your companions. As you get close to people, their hands move closer to their belt knife, or dagger. You may want to watch where you go and what you say...
Civic Infrastructure
Boke Kversop possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Boke Kversop has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Boke Kversop has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Kversop. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Kversop's parks.
Boke Kversop has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Kversop.
Boke Kversop has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Boke Kversop has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Boke Kversop has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Boke Kversop has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Boke Kversop has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Boke Kversop has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Boke Kversop has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Kversop's public wards, blessings, and other arcane systems.
Boke Kversop has an Millitary Academy which trains military officers and specilists.
Boke Kversop possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Boke Kversop's grid is powered by a god's will and kindness.
Boke Kversop possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Boke Kversop has a first rate hospital which caters to anyone in need of long term medical care.
Boke Kversop has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Boke Kversop has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Kversop's natural decorations nor waterways.
Boke Kversop has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Boke Kversop has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Boke Kversop has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Boke Kversop is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Boke Kversop's mayor's house was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.
Due to the actions of local Kami, spring is skipped in Boke Kversop.
The Dryad, Half-Fiend near Boke Kversop are known to be more aggressive than normal.
Boke Kversop's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Necromancy energies of tier 2 via oratory performances.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 90
Farmers: 137
Farm Laborer: 223
Hunters: 156
Milk Maids: 123
Ranchers: 60
Ranch Hands: 128
Shepherds: 130
Farmland: 189201 m2
Cattle and Similar Creatures: 11708
Poultry: 140496
Swine: 9366
Sheep: 468
Goats: 93
Horses, Mounts, and Beasts of Burden: 4683
Craftsmen
Arms and Toolmakers: 90
Blacksmiths: 101
Bookbinders: 55
Buckle-makers: 64
Cabinetmakers: 108
Candlemakers: 173
Carpenters: 153
Clothmakers: 126
Coach and Harness Makers: 48
Coopers: 114
Copper, Brass, Tin, Zinc, and Lead Workers: 65
Copyists: 44
Cutlers: 39
Fabricworkers: 104
Farrier: 267
Furriers: 30
Glassworkers: 187
Gunsmiths: 96
Harness-Makers: 45
Hatters: 96
Hosiery Workers: 33
Jewelers: 53
Leatherwrights: 123
Locksmiths: 46
Matchstick makers: 73
Musical Instrument Makers: 67
Painters, Structures and Fixtures: 58
Paper Workers: 68
Plasterers: 65
Pursemakers: 82
Roofers: 52
Ropemakers: 47
Rugmakers: 45
Saddlers: 85
Scabbardmakers: 102
Scalemakers: 50
Scientific, Surgical, and Optical Instrument Makers: 30
Sculptors, Structures and Fixtures: 45
Shoemakers: 45
Soap and Tallow Workers: 158
Tailors: 322
Tanners: 60
Upholsterers: 66
Watchmakers: 67
Weavers: 137
Whitesmiths: 38
Merchants
Adventuring Goods Retellers: 32
Arcana Sellers: 31
Beer-Sellers: 65
Booksellers: 75
Butchers: 123
Chandlers: 126
Chicken Butchers: 135
Entrepreneurs: 49
Fine Clothiers: 117
Fishmongers: 141
Florists: 28
Potion Sellers: 80
Resellers: 195
Spice Merchants: 60
Wine-sellers: 91
Wheelwright: 76
Woodsellers: 46
Service workers
Bakers: 246
Barbers: 191
Coachmen: 65
Cooks: 187
Doctors: 105
Gamekeepers: 72
Grooms: 40
Hairdressers: 180
Healers: 128
Housekeepers: 146
Housemaids: 212
House Stewards: 130
Inns: 43
Laundry maids: 86
Maidservants: 151
Nursery Maids: 88
Pastrycooks: 161
Restaurateur: 167
Tavern Keepers: 212
Specialized Laborer
Ashworkers: 63
Bleachers: 42
Chemical Workers: 26
Coal Heavers: 101
In-Town Couriers: 104
Long Haul Couriers: 99
Dockyard Workers: 97
Gas Workers: 23
Hay Merchants: 39
Leech Collectors: 112
Millers: 114
Miners: 108
Oilmen and Polishers: 75
Postmen: 108
Pure Finder: 62
Skinners: 126
Sugar Refiners: 27
Tosher: 70
Warehousemen: 141
Watercarriers: 105
Watermen, Bargemen, etc.: 130
Skilled Laborers
Accountants: 59
Alchemist: 73
Clerk: 95
Dentists: 48
Educators: 124
Engineers: 69
Gardeners: 46
Mages: 34
Plumbers: 51
Pharmacist: 52
Professors: 20
Scientists: 34
Wizards: 20
Civil Servants
Adventurers: 45
Bankers: 63
Civil Clerks: 106
Civic Iudex: 50
Consultants: 29
Exorcist: 106
Fixers: 55
Kami Clerk: 89
Landlords: 87
Lawyers: 56
Legend Keepers: 79
Militia Officers: 292
Monks, Monastic: 137
Monks, Civic: 141
Historian, Oral: 106
Historian, Textual: 55
Policemen, Sheriffs, etc.: 101
Priests: 173
Rangers: 66
Rat Catchers: 70
Scholars: 73
Spiritualist: 85
Slayers: 26
Storytellers: 208
Military Officers: 180
Cottage Industries
Brewers: 146
Comfort Services: 173
Enchanters: 50
Herbalists: 53
Jaminators: 167
Needleworkers: 146
Potters: 80
Preserve Makers: 126
Quilters: 67
Seamsters: 212
Spinners: 133
Tinker: 50
Weaver: 120
Artists
Actors: 48
Architects: 18
Bards: 70
Costumers: 28
Dancers: 57
Drafters: 30
Engravers: 38
Fine Furniture Carpenters: 23
Glaziers: 48
Inlayers: 45
Musicians: 137
Painters, Art: 24
Playwrights: 47
Sculptors, Art: 41
Wood Carvers: 151
Writers: 151
Produce Industries
Butter Churners: 167
Canners: 151
Cheesmakers: 167
Ice Merchants: 20
Millers: 86
Picklers: 76
Smokers: 58
Stockmakers: 52
Tobacconists: 76
Tallowmakers: 106
17472 of Boke Kversop's population work within a Foundational Occupation.
957 work in Agriculture
4022 work as Craftsmen
1470 work as Merchants
2610 work as Service Workers
1772 work as General Laborers
725 work as Skilled Laborers
2478 work as Civil Servants
1523 work in Cottage Industries
956 work as Artists
959 work in Produce Industries
27019 of Boke Kversop's population do not work in a formal occupation, but do contribute to the local economy. 2341 (5%) are noncontributers.
Points of Interest
Boke Kversop is a major trade hub, connecting several important cities or resource production areas. It’s probably at an important river juncture, ancient crossroads, or occupying the only safe path through some perilous wilderness. Its position may be important enough that it can survive on trade alone, despite being unable to feed itself with the surrounding land. Such hubs are usually heavily garrisoned by the lord who profits from their tariffs and taxes.
Boke Kversop makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
The the a leather gambeson of Charm, an a leather gambeson imbued with great amounts of Charm energies was created near Boke Kversop by in time immemorial, reportedly some time during the late 2nd century.